
Fighter
A versatile frontline combatant skilled with swords, shields, and heavy armor. Excels at controlling engagements and outlasting opponents through high base health and recovery skills.
Perks
Adrenaline Spike
When your health drops below 40%, gain 15% action speed for 12s.
Combo Attack
Successful melee attacks increase physical damage by 10% for 2s.
Counterattack
Successful block increases action speed by 10% for 3s.
Defense Mastery
Increase armor rating bonus from equipped armor by 10%.
Dual Wield
While you have weapons equipped in both hands, gain 10% action speed.
Projectile Resistance
Reduce incoming projectile damage by 10%.
Shield Mastery
While in defensive stance, gain 10% move speed. When you successfully block an attack, gain 50% action speed towards your next block.
Swift
Increase base move speed by 5.
Sword Mastery
Increase physical attack power by 5 when using a sword.
Weapon Mastery
Allows equipping any weapon regardless of class requirement.
Skills
Adrenaline Rush
Increase action speed by 25% for 8s. After the duration ends, attack and movement speed are temporarily reduced for 6s.
Breakthrough
Remove all movement speed debuffs and gain complete knockback immunity for 8s.
Perfect Block
Blocks all incoming damage for 1 attack within a short window.
Second Wind
Recover 50% of max health over 12s.
Shield Slam
Deal 25 physical damage and reduce the target's move speed by 20% for 2s.
Sprint
Increase move speed by 30% for 6s.
Taunt
Increase aggro to all monsters within 7.5m by 50% and gain 15% defense rating bonus for 8s.
Victory Strike
Your next attack deals 20% bonus damage. Heals 5% of max HP on kill.